What will madden 14 look like




















He hauled in seven of his nine targets in the game and added 22 rush yards. Moore and Christian McCaffrey were both out, and Samuel proved to be a reliable option in their absence. The Steelers run game has been mediocre at best in recent weeks, and James Conner struggled to get anything going in a loss on Sunday to the Bills.

Sure, it was a tough matchup but 18 yards on 10 carries is about as bad as it gets. In fact, Conner has eclipsed the 50 yards rushing mark just once in his last five outings. Cam Newton did not play well in a loss against the Rams last Thursday night.

Sign up for the Newsletter today to receive updates on Madden, and other EA news, products, and events, all season long. Tiburon has also worked on a more frustrating issue: that of running backs dashing headlong into the backs of their own offensive linemen and falling down in the backfield.

The developers are implementing a new feature called "ball carrier avoidance," a term for smarter halfback AI that will give running backs the intelligence to put their hands out to push off linemen and find holes in the line. Physics-based improvements also manifest in other parts of the running game in NCAA Ball carrier moves like stiff arms, which Haumiller described as "an arm just shooting out of a guy" in previous games, will now follow the laws of physics thanks to Tiburon's new Force Impact system.

Stiff arms, for example, will be targeted toward specific regions of a defender's body, like the face or shoulders, and "the defender will respond in kind to that," with the ball carrier's arm "making contact and following through all the way to the ground," said Haumiller.

As you see in the screenshot above, players attempting to hurdle over defenders can now get caught in mid-air, and will tumble through the air realistically. The physics engine also gives players momentum — movement will look more realistic, since players will have to plant their feet in order to make a cut. They'll decelerate properly as they change direction, and the sprint is gone this year in favor of a speed burst that's useful for accelerating out of a cut.

Ball carriers who have been tripped up can attempt to recover their balance or lunge forward for a few yards with a flick of the right stick. Blocking, a perennial trouble area for football titles, is another important area of focus for Tiburon this year, according to Haumiller. The team has updated the logic for block targeting, so linemen hopefully won't prematurely drop their blocks or blow seemingly obvious defensive assignments.

And since bubble screens and the spread option are major elements of the college game, the NCAA 14 developers have paid special attention to screen plays to try to ensure that linemen will maintain blocks downfield until the ball is released.

The running game isn't the only part of NCAA 14 's gameplay that's being worked on. It plays out as "teaching the AI how to run the option the right way through repetition," said Haumiller, explaining that the CPU will learn to run and mix up plays "like a human does.

But the key is whether Tiburon's college-specific tweaks will result in a game that plays substantially differently from Madden, an experience that's unique to the college game. Check it out below. Start smart, make more money, customize characters, increase inventory, and much more in our guides and walkthroughs. Peter Parker, lost in the multiverse.



0コメント

  • 1000 / 1000