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Blink dagger doesnt help you run fast it helps you blink ranged heroes use magic energy most of the time. Why does eating a tree rejuvenate you? Yeah but for Sniper you don't need to do anything besides ult anyways. How do shoes phase boots give dmg? Do heroes hit with legs? New username, still retarded as ever. Acheron, Mankind's Demise. Corvus Corax. Its like old table top rules.
Where Dexterity makes your natural armor higher. I'd go strength cus most have aoe disables and you'd dominate early game. But all int would probably be better if you picked the right int. Gotta agree with u on strength being my favorite but I think for me agility comes next cuz I also like to support. AGI would probably my least favorite, probably because the lack of spell usage and more right click dependant vary from heroes. Except Arc Warden, gosh I love him but I've yet to try him out in my trash bracket :.
I play int heros Permacasting, blink and endless mana. My favourite hero is storm but since hes dead I like to play invoker,qop an zeus.
Get dagger sraff euls and u can kill 2k hp in 1 sek. With a refresher evwn more:D. Register Don't have an account? History Talk Old Abilities. For a list of heroes sorted by attributes, see Table of hero attributes. Morphling - Morph.
Duration : 20 36 Copies the target hero's primary attribute while active. Main Article: Strength. Main Article: Agility. Main Article: Intelligence.
Ability Passive. Primary Attribute Bonus : 70 Passively increases the wielder's primary attribute. Armlet of Mordiggian - Unholy Strength. Strength Bonus : 25 While toggled on, grants strength to the owning hero. The strength is granted gradually over a short duration upon toggling on, and is instantly removed upon toggling off. Drow Ranger - Marksmanship. Morphling - Attribute Shift Agility Gain.
Shift Interval : 0. When toggled on, shifts Morphling - Attribute Shift Strength Gain. Omniknight - Heavenly Grace. Phantom Lancer - Phantom Rush. Psychic Headband. Possessed Mask. Primary Attribute Bonus : 7 Passively increases the wielder's primary attribute.
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